Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 109 days ago
6 / 6 / 6
K / D / A
46.2%
Kill participation
1,155
Damage / min
18,497g
512.6 gold / min
17
8 placed · 4 cleared
350
9.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBriefcase Man#Bad
Dr. Mundo · Top
5 / 6 / 9
53.8% KP
24,853
17% share
13,533g
222 CS · 6.2/m
nunu#6豹女
Nidalee · Jungle
6 / 8 / 5
42.3% KP
27,503
18.8% share
14,466g
214 CS · 5.9/m
Adapt to me#123
Sylas · Mid
8 / 5 / 7
57.7% KP
45,788
31.4% share
17,835g
298 CS · 8.3/m
Mαster Oogwαy#EUW
Lucian · ADC
6 / 6 / 6
46.2% KP
41,675
28.5% share
18,497g
350 CS · 9.7/m
Syddi#Queue
Milio · Support
1 / 4 / 14
57.7% KP
6,210
4.3% share
10,491g
34 CS · 0.9/m
Red side
DefeatFinn#0306
Gangplank · Top
5 / 4 / 9
48.3% KP
54,417
28.1% share
17,024g
329 CS · 9.1/m
detdert jg acc#RANK1
Ekko · Jungle
11 / 4 / 10
72.4% KP
45,673
23.6% share
18,658g
258 CS · 7.2/m
CHI Barney#Jana
Annie · Mid
5 / 5 / 11
55.2% KP
32,719
16.9% share
12,323g
206 CS · 5.7/m
clares vivilent#333
Ezreal · ADC
7 / 6 / 8
51.7% KP
51,571
26.7% share
16,705g
306 CS · 8.5/m
5XCR4T L1M1TEST#GXD
Braum · Support
1 / 7 / 15
55.2% KP
9,056
4.7% share
9,715g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
