Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 106 days ago
10 / 1 / 13
K / D / A
65.7%
Kill participation
1,091.8
Damage / min
23,939g
682 gold / min
29
13 placed · 6 cleared
458
13 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBATMAN ALGERIEN#FEET
Jayce · Top
4 / 7 / 1
35.7% KP
30,638
28.2% share
14,463g
309 CS · 8.8/m
Bralliant Pete#TURK7
Viego · Jungle
1 / 9 / 5
42.9% KP
11,363
10.5% share
12,718g
225 CS · 6.4/m
Splash#0 1
Viktor · Mid
4 / 5 / 2
42.9% KP
31,499
29% share
16,983g
381 CS · 10.9/m
Spacter#11111
Ezreal · ADC
3 / 7 / 4
50% KP
27,277
25.1% share
14,715g
297 CS · 8.5/m
Phantasm#TWTV0
Pyke · Support
2 / 7 / 6
57.1% KP
7,852
7.2% share
10,292g
36 CS · 1/m
Red side
VictoryAatrox#GANK
Aatrox · Top
3 / 4 / 4
20% KP
16,536
14% share
11,103g
201 CS · 5.7/m
Jacobmolly#1234
Sylas · Jungle
19 / 4 / 3
62.9% KP
29,161
24.7% share
17,850g
223 CS · 6.4/m
Xaro#1337
Ahri · Mid
3 / 0 / 11
40% KP
18,924
16% share
15,401g
320 CS · 9.1/m
Mαster Oogwαy#EUW
Sivir · ADC
10 / 1 / 13
65.7% KP
38,322
32.4% share
23,939g
458 CS · 13/m
Évangelille#LILLE
Karma · Support
0 / 5 / 27
77.1% KP
15,355
13% share
11,211g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
