Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 105 days ago
5 / 5 / 2
K / D / A
87.5%
Kill participation
958.6
Damage / min
16,123g
519 gold / min
33
10 placed · 11 cleared
328
10.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWood on 9#NRS
Gnar · Top
2 / 1 / 8
34.5% KP
26,736
22% share
13,362g
252 CS · 8.1/m
Judgement#CN1
Nidalee · Jungle
17 / 1 / 6
79.3% KP
31,136
25.6% share
15,327g
194 CS · 6.2/m
J1HUIV#000
Jayce · Mid
5 / 0 / 6
37.9% KP
33,838
27.8% share
14,842g
316 CS · 10.2/m
KED1111111#1310
Jinx · ADC
5 / 3 / 11
55.2% KP
23,757
19.5% share
17,465g
331 CS · 10.7/m
2eveu#CNNO1
Nautilus · Support
0 / 3 / 16
55.2% KP
6,155
5.1% share
8,844g
24 CS · 0.8/m
Red side
DefeatMr useful#361
Tryndamere · Top
2 / 4 / 1
37.5% KP
17,007
18.7% share
12,830g
340 CS · 10.9/m
PALKIOGRE2#PK2
Ivern · Jungle
1 / 8 / 5
75% KP
6,963
7.6% share
9,652g
142 CS · 4.6/m
ESCIK#EU1
Syndra · Mid
0 / 5 / 4
50% KP
30,101
33% share
9,664g
256 CS · 8.2/m
Mαster Oogwαy#EUW
Sivir · ADC
5 / 5 / 2
87.5% KP
29,780
32.7% share
16,123g
328 CS · 10.6/m
clicking forward#12321
Braum · Support
0 / 7 / 7
87.5% KP
7,259
8% share
7,309g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
