Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 105 days ago
12 / 3 / 10
K / D / A
64.7%
Kill participation
1,012.1
Damage / min
18,675g
639.9 gold / min
25
11 placed · 4 cleared
306
10.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTziz#EUW
Gangplank · Top
4 / 5 / 2
37.5% KP
27,024
28.5% share
14,146g
261 CS · 8.9/m
Zwickl#VAMOS
Aatrox · Jungle
4 / 6 / 8
75% KP
20,061
21.2% share
12,812g
219 CS · 7.5/m
AltGirlsAddict#Smash
Orianna · Mid
3 / 4 / 4
43.8% KP
17,746
18.7% share
11,035g
273 CS · 9.4/m
LOCKED TF OUT#6802
Mel · ADC
3 / 6 / 3
37.5% KP
22,745
24% share
13,067g
246 CS · 8.4/m
AI Generated#GROK
Nautilus · Support
2 / 13 / 6
50% KP
7,266
7.7% share
7,205g
15 CS · 0.5/m
Red side
Victoryflegma idéző#EUW
Cassiopeia · Top
2 / 5 / 7
26.5% KP
16,951
15.7% share
10,707g
220 CS · 7.5/m
PALKIOGRE2#PK2
Ivern · Jungle
1 / 2 / 27
82.4% KP
11,555
10.7% share
12,092g
177 CS · 6.1/m
stayawayz#NA1
Hwei · Mid
5 / 4 / 9
41.2% KP
19,219
17.8% share
11,473g
237 CS · 8.1/m
Mαster Oogwαy#EUW
Jinx · ADC
12 / 3 / 10
64.7% KP
29,535
27.4% share
18,675g
306 CS · 10.5/m
ZYB WAO#0000
Jax · Support
14 / 2 / 14
82.4% KP
30,683
28.4% share
12,454g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
