Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 104 days ago
7 / 2 / 6
K / D / A
46.4%
Kill participation
1,188.8
Damage / min
12,740g
538.7 gold / min
19
7 placed · 4 cleared
237
10 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMR PRINCE#ily12
Renekton · Top
3 / 7 / 5
32% KP
12,786
15.8% share
7,964g
141 CS · 6/m
MadScientist#TTV
Shaco · Jungle
3 / 3 / 6
36% KP
11,367
14.1% share
8,973g
176 CS · 7.4/m
frajgo#rank1
Aurora · Mid
9 / 5 / 5
56% KP
25,839
32% share
11,427g
176 CS · 7.4/m
detdert adc acc#RANK1
Ekko · ADC
8 / 7 / 4
48% KP
19,616
24.3% share
12,041g
160 CS · 6.8/m
Hungry#444
Nautilus · Support
2 / 6 / 11
52% KP
11,119
13.8% share
6,822g
18 CS · 0.8/m
Red side
VictoryLVS667#LKV4L
Gnar · Top
7 / 5 / 5
42.9% KP
37,452
33.5% share
10,439g
163 CS · 6.9/m
KAATAKURI#BBB
Aatrox · Jungle
9 / 2 / 5
50% KP
19,373
17.4% share
12,233g
204 CS · 8.6/m
최우제#소리꾼
Irelia · Mid
5 / 11 / 4
32.1% KP
19,297
17.3% share
12,401g
211 CS · 8.9/m
Mαster Oogwαy#EUW
Lux · ADC
7 / 2 / 6
46.4% KP
28,114
25.2% share
12,740g
237 CS · 10/m
ROSS Smarty#smt
Rakan · Support
0 / 5 / 17
60.7% KP
7,403
6.6% share
7,261g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
