Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 104 days ago
5 / 5 / 10
K / D / A
39.5%
Kill participation
599.5
Damage / min
12,897g
464.2 gold / min
9
7 placed · 1 cleared
200
7.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGenius Here#EUW
Lux · Top
4 / 10 / 9
61.9% KP
19,468
22.1% share
12,249g
197 CS · 7.1/m
EL DIABLO#YEN
Kindred · Jungle
8 / 5 / 7
71.4% KP
18,075
20.5% share
13,595g
190 CS · 6.8/m
Rendezvous#AURI
Aurora · Mid
4 / 4 / 6
47.6% KP
25,086
28.5% share
11,328g
229 CS · 8.2/m
T1 Smash#2006
Kalista · ADC
5 / 9 / 2
33.3% KP
19,413
22% share
13,237g
272 CS · 9.8/m
ƒłash#EUW
Taric · Support
0 / 10 / 12
57.1% KP
6,098
6.9% share
7,270g
24 CS · 0.9/m
Red side
VictoryXay#EUW77
Tristana · Top
17 / 6 / 6
60.5% KP
40,167
39.8% share
16,227g
219 CS · 7.9/m
ttv ronaldoo#1234
Graves · Jungle
9 / 2 / 7
42.1% KP
18,798
18.6% share
15,416g
280 CS · 10.1/m
Danos#Danos
Diana · Mid
3 / 3 / 4
18.4% KP
16,687
16.5% share
12,169g
231 CS · 8.3/m
Mαster Oogwαy#EUW
Hwei · ADC
5 / 5 / 10
39.5% KP
16,656
16.5% share
12,897g
200 CS · 7.2/m
Perchoni#Dog
Bard · Support
4 / 5 / 21
65.8% KP
8,529
8.5% share
10,272g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
