Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 104 days ago
1 / 5 / 6
K / D / A
36.8%
Kill participation
679.8
Damage / min
11,151g
432.2 gold / min
13
9 placed · 0 cleared
249
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Helyanweeee#Jis
Vayne · Top
3 / 9 / 0
15.8% KP
13,498
15.7% share
8,892g
142 CS · 5.5/m
Kokoro#1206
Nidalee · Jungle
7 / 7 / 1
42.1% KP
18,671
21.7% share
11,428g
175 CS · 6.8/m
SeRiN1#EUW
Zed · Mid
6 / 12 / 1
36.8% KP
21,445
24.9% share
10,270g
165 CS · 6.4/m
Mαster Oogwαy#EUW
Hwei · ADC
1 / 5 / 6
36.8% KP
17,538
20.4% share
11,151g
249 CS · 9.7/m
kiss the bush#S2XXX
Camille · Support
2 / 10 / 5
36.8% KP
14,847
17.3% share
7,960g
26 CS · 1/m
Red side
VictoryFrank Lundy#AGENT
Varus · Top
9 / 4 / 3
27.9% KP
27,542
24.9% share
12,111g
198 CS · 7.7/m
Isaiah 41 10#WITHU
Talon · Jungle
21 / 4 / 5
60.5% KP
35,017
31.7% share
17,100g
222 CS · 8.6/m
faker baIIsack#0000
Syndra · Mid
8 / 5 / 3
25.6% KP
18,605
16.8% share
12,006g
199 CS · 7.7/m
Jopa#1WAY
Lux · ADC
3 / 2 / 15
41.9% KP
20,631
18.6% share
12,738g
218 CS · 8.4/m
kumshtukas#meile
Bard · Support
2 / 4 / 21
53.5% KP
8,827
8% share
9,017g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
