Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 103 days ago
0 / 4 / 10
K / D / A
34.5%
Kill participation
315.6
Damage / min
8,083g
277.1 gold / min
93
36 placed · 8 cleared
29
1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfight fight#fight
Gnar · Top
5 / 6 / 1
20.7% KP
25,547
24.2% share
12,244g
279 CS · 9.6/m
Recep İvedik#3169R
Zac · Jungle
2 / 6 / 13
51.7% KP
16,102
15.3% share
11,690g
208 CS · 7.1/m
zwaker#T1WIN
Mel · Mid
21 / 4 / 0
72.4% KP
31,279
29.7% share
14,875g
219 CS · 7.5/m
十十十#2109
Ezreal · ADC
1 / 7 / 5
20.7% KP
23,250
22.1% share
10,912g
231 CS · 7.9/m
Mαster Oogwαy#EUW
Karma · Support
0 / 4 / 10
34.5% KP
9,204
8.7% share
8,083g
29 CS · 1/m
Red side
VictoryGovno Smrdljivo#GOVNO
Zilean · Top
1 / 4 / 17
66.7% KP
13,177
12.3% share
10,084g
162 CS · 5.6/m
Lapishorcux#EUW
Hecarim · Jungle
5 / 5 / 9
51.9% KP
15,034
14% share
13,680g
248 CS · 8.5/m
who is remnant#nenad
Irelia · Mid
6 / 12 / 8
51.9% KP
19,428
18.1% share
13,109g
206 CS · 7.1/m
rar uwu meow#meow
Zeri · ADC
13 / 4 / 7
74.1% KP
48,236
44.9% share
21,581g
307 CS · 10.5/m
TTV Guli#00000
Yuumi · Support
2 / 4 / 23
92.6% KP
11,658
10.8% share
9,493g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
