Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 102 days ago
6 / 6 / 4
K / D / A
52.6%
Kill participation
803
Damage / min
11,956g
466.1 gold / min
19
7 placed · 5 cleared
220
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTommygoon#TOMMY
Shyvana · Top
3 / 4 / 4
36.8% KP
17,537
21.2% share
8,464g
202 CS · 7.9/m
TryhardEkko#TWTV
Ekko · Jungle
4 / 5 / 7
57.9% KP
16,901
20.4% share
9,540g
130 CS · 5.1/m
emiliana#wckd
Ambessa · Mid
5 / 4 / 4
47.4% KP
19,949
24.1% share
10,794g
212 CS · 8.3/m
Mαster Oogwαy#EUW
Mel · ADC
6 / 6 / 4
52.6% KP
20,597
24.9% share
11,956g
220 CS · 8.6/m
ReZero#Ram
Karma · Support
1 / 6 / 11
63.2% KP
7,885
9.5% share
6,563g
16 CS · 0.6/m
Red side
VictoryKozi#UCAM
Jayce · Top
1 / 5 / 8
36% KP
26,114
27% share
9,354g
199 CS · 7.8/m
Rhilech#15105
Sylas · Jungle
11 / 3 / 5
64% KP
22,918
23.7% share
14,051g
209 CS · 8.1/m
404 Sunatchi#MID
Viktor · Mid
2 / 1 / 8
40% KP
12,693
13.1% share
11,295g
242 CS · 9.4/m
KC Yiken#1111
Ezreal · ADC
10 / 4 / 2
48% KP
27,477
28.4% share
14,531g
208 CS · 8.1/m
aLenny#fieri
Leona · Support
1 / 7 / 17
72% KP
7,627
7.9% share
9,034g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
