Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 102 days ago
2 / 4 / 6
K / D / A
36.4%
Kill participation
703.7
Damage / min
12,155g
416 gold / min
16
7 placed · 1 cleared
239
8.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatrox#GANK
Aatrox · Top
8 / 7 / 5
34.2% KP
19,640
20.1% share
11,661g
173 CS · 5.9/m
Mercury#LAKEN
Sylas · Jungle
6 / 3 / 18
63.2% KP
17,542
18% share
15,700g
242 CS · 8.3/m
undersea light#KAI
Taliyah · Mid
6 / 5 / 14
52.6% KP
24,075
24.6% share
14,041g
233 CS · 8/m
ANDA#RIEL
Katarina · ADC
10 / 4 / 5
39.5% KP
18,580
19% share
14,404g
189 CS · 6.5/m
basil#fan
Pyke · Support
8 / 3 / 12
52.6% KP
17,834
18.3% share
10,812g
38 CS · 1.3/m
Red side
Defeatwho is remnant#nenad
Irelia · Top
6 / 9 / 6
54.5% KP
28,309
26.5% share
13,658g
216 CS · 7.4/m
EMPEROR AGURIN#ROYAL
Elise · Jungle
6 / 10 / 5
50% KP
20,185
18.9% share
12,871g
185 CS · 6.3/m
драли#드랄리
Jayce · Mid
5 / 9 / 10
68.2% KP
25,313
23.7% share
12,197g
192 CS · 6.6/m
Mαster Oogwαy#EUW
Hwei · ADC
2 / 4 / 6
36.4% KP
20,561
19.3% share
12,155g
239 CS · 8.2/m
joe Kessler#real
Camille · Support
3 / 6 / 7
45.5% KP
12,433
11.6% share
10,034g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
