Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 102 days ago
9 / 6 / 9
K / D / A
62.1%
Kill participation
1,122.6
Damage / min
12,843g
462.8 gold / min
24
8 placed · 6 cleared
182
6.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBATMAN ALGERIEN#FEET
Jayce · Top
1 / 7 / 10
37.9% KP
20,270
16.5% share
10,513g
204 CS · 7.4/m
zng zng zng#11111
Quinn · Jungle
8 / 8 / 7
51.7% KP
29,773
24.3% share
13,837g
182 CS · 6.6/m
ComboScriptXD#EUW
Katarina · Mid
10 / 9 / 4
48.3% KP
31,768
25.9% share
11,790g
160 CS · 5.8/m
Mαster Oogwαy#EUW
Ekko · ADC
9 / 6 / 9
62.1% KP
31,151
25.4% share
12,843g
182 CS · 6.6/m
Passed Pawn#EUW2
Bard · Support
1 / 11 / 12
44.8% KP
9,631
7.9% share
8,105g
35 CS · 1.3/m
Red side
Victoryelefanto#VIGIL
K'Sante · Top
7 / 5 / 10
41.5% KP
20,331
18.9% share
11,429g
179 CS · 6.5/m
EMPEROR AGURIN#ROYAL
Elise · Jungle
16 / 3 / 9
61% KP
30,241
28.1% share
14,585g
198 CS · 7.1/m
TwTv BZ EUW#INSHL
Zed · Mid
14 / 4 / 8
53.7% KP
36,635
34% share
16,495g
235 CS · 8.5/m
Elder God Heavy#5954
Soraka · ADC
2 / 11 / 18
48.8% KP
6,185
5.7% share
9,539g
105 CS · 3.8/m
ALBANIAN#iLevi
Leona · Support
2 / 6 / 26
68.3% KP
14,297
13.3% share
8,931g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
