Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 101 days ago
6 / 5 / 6
K / D / A
29.3%
Kill participation
814.9
Damage / min
15,966g
537.3 gold / min
23
10 placed · 6 cleared
236
7.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKledalCwedalPL#ROYEQ
Renekton · Top
2 / 12 / 3
12.2% KP
28,054
17.2% share
10,073g
201 CS · 6.8/m
Corvo Attano#11111
Shyvana · Jungle
16 / 5 / 8
58.5% KP
55,872
34.2% share
17,939g
271 CS · 9.1/m
detdert mid acc#RANK1
Naafiri · Mid
16 / 11 / 9
61% KP
43,993
26.9% share
12,984g
178 CS · 6/m
Mαster Oogwαy#EUW
Ekko · ADC
6 / 5 / 6
29.3% KP
24,216
14.8% share
15,966g
236 CS · 7.9/m
lpl dna#12103
Alistar · Support
1 / 9 / 27
68.3% KP
11,212
6.9% share
9,380g
13 CS · 0.4/m
Red side
VictoryKozi#UCAM
Volibear · Top
8 / 6 / 15
54.8% KP
38,568
25.2% share
12,123g
186 CS · 6.3/m
Dear Bruce#011
Lee Sin · Jungle
17 / 5 / 9
61.9% KP
39,757
26% share
17,821g
213 CS · 7.2/m
dasha#eats
Kassadin · Mid
6 / 14 / 12
42.9% KP
22,987
15% share
14,706g
218 CS · 7.3/m
Ryuk#adc
Zeri · ADC
10 / 8 / 12
52.4% KP
42,385
27.7% share
16,614g
271 CS · 9.1/m
Albam31#Saka
Braum · Support
1 / 8 / 24
59.5% KP
9,317
6.1% share
8,981g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
