Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 101 days ago
5 / 6 / 7
K / D / A
30%
Kill participation
516.8
Damage / min
10,472g
472.1 gold / min
17
5 placed · 3 cleared
160
7.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBAR CHUPITO#SELE
Poppy · Top
5 / 3 / 4
22.5% KP
10,803
13.4% share
8,854g
166 CS · 7.5/m
Corvo Attano#11111
Shyvana · Jungle
11 / 3 / 12
57.5% KP
23,034
28.5% share
13,598g
206 CS · 9.3/m
last samurai#Hansu
Yasuo · Mid
18 / 6 / 6
60% KP
29,981
37.1% share
13,760g
192 CS · 8.7/m
Mαster Oogwαy#EUW
Ekko · ADC
5 / 6 / 7
30% KP
11,464
14.2% share
10,472g
160 CS · 7.2/m
Akanania#1213
Rakan · Support
1 / 3 / 19
50% KP
5,550
6.9% share
7,162g
16 CS · 0.7/m
Red side
DefeatShieda Saeeun1#KAYN
Kennen · Top
4 / 5 / 7
52.4% KP
20,292
30.8% share
10,105g
180 CS · 8.1/m
komanche uchiha#elite
Naafiri · Jungle
3 / 6 / 8
52.4% KP
10,826
16.4% share
9,009g
158 CS · 7.1/m
dasha#eats
Riven · Mid
3 / 14 / 3
28.6% KP
7,832
11.9% share
7,402g
112 CS · 5/m
Ryuk#adc
Kai'Sa · ADC
8 / 8 / 3
52.4% KP
18,731
28.4% share
12,785g
179 CS · 8.1/m
Phantasm#TWTV0
Pyke · Support
3 / 7 / 6
42.9% KP
8,214
12.5% share
7,309g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
