Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 99 days ago
5 / 3 / 5
K / D / A
58.8%
Kill participation
669.7
Damage / min
11,302g
539.5 gold / min
16
7 placed · 5 cleared
195
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbnz#0912
Gnar · Top
3 / 6 / 3
35.3% KP
7,201
16.5% share
7,302g
135 CS · 6.4/m
True To Myself#EU1
Rek'Sai · Jungle
4 / 5 / 4
47.1% KP
4,816
11.1% share
7,663g
123 CS · 5.9/m
LR Nemesis#LRAT
Locke · Mid
2 / 4 / 1
17.6% KP
9,619
22.1% share
7,169g
169 CS · 8.1/m
Mαster Oogwαy#EUW
Ezreal · ADC
5 / 3 / 5
58.8% KP
14,030
32.2% share
11,302g
195 CS · 9.3/m
Walid Georgey#EUW
Karma · Support
3 / 5 / 8
64.7% KP
7,857
18.1% share
7,086g
38 CS · 1.8/m
Red side
VictoryTwTv LadicusVibe#Vayne
Vayne · Top
11 / 5 / 4
65.2% KP
29,032
42.6% share
12,227g
180 CS · 8.6/m
EMPEROR AGURIN#ROYAL
Diana · Jungle
3 / 2 / 5
34.8% KP
17,176
25.2% share
10,355g
206 CS · 9.8/m
Mdd#3113
Ambessa · Mid
3 / 2 / 3
26.1% KP
10,093
14.8% share
8,695g
178 CS · 8.5/m
bileğin kırılır#kazor
Draven · ADC
2 / 6 / 1
13% KP
6,881
10.1% share
8,943g
186 CS · 8.9/m
SpatialAwareness#macro
Janna · Support
4 / 2 / 9
56.5% KP
4,918
7.2% share
8,483g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
