Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 98 days ago
6 / 2 / 10
K / D / A
55.2%
Kill participation
1,017.3
Damage / min
11,471g
468.2 gold / min
7
3 placed · 1 cleared
202
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShending Help#cmon
Shen · Top
5 / 3 / 10
51.7% KP
19,305
20.5% share
10,827g
195 CS · 8/m
Dear Bruce#011
Lee Sin · Jungle
12 / 2 / 9
72.4% KP
20,745
22.1% share
12,713g
163 CS · 6.7/m
Mαster Oogwαy#EUW
Sylas · Mid
6 / 2 / 10
55.2% KP
24,923
26.5% share
11,471g
202 CS · 8.2/m
Kåbs#ggg
Lucian · ADC
6 / 0 / 8
48.3% KP
22,568
24% share
12,179g
226 CS · 9.2/m
Passed Pawn#EUW2
Blitzcrank · Support
0 / 2 / 16
55.2% KP
6,476
6.9% share
7,647g
30 CS · 1.2/m
Red side
Defeatsensiz olmaz#recep
Jayce · Top
4 / 10 / 0
44.4% KP
18,761
24.5% share
8,791g
157 CS · 6.4/m
Skeanz#Neil
Skarner · Jungle
1 / 3 / 4
55.6% KP
14,727
19.2% share
9,242g
170 CS · 6.9/m
Fabi#520
Xin Zhao · Mid
1 / 8 / 5
66.7% KP
17,383
22.7% share
9,207g
184 CS · 7.5/m
Jopa#1WAY
Ekko · ADC
3 / 5 / 0
33.3% KP
17,255
22.5% share
11,542g
211 CS · 8.6/m
KindheartedQueen#Gentl
Janna · Support
0 / 3 / 4
44.4% KP
8,404
11% share
5,991g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
