Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 98 days ago
6 / 8 / 3
K / D / A
28.1%
Kill participation
550
Damage / min
14,414g
418 gold / min
35
12 placed · 3 cleared
265
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMαster Oogwαy#EUW
Gwen · Top
6 / 8 / 3
28.1% KP
18,966
14.7% share
14,414g
265 CS · 7.7/m
Dawciu#VITB
Qiyana · Jungle
13 / 8 / 10
71.9% KP
34,203
26.6% share
19,936g
235 CS · 6.8/m
Vik#Beast
LeBlanc · Mid
9 / 8 / 5
43.8% KP
27,806
21.6% share
14,137g
236 CS · 6.8/m
Nothing much#EUW
Ezreal · ADC
2 / 18 / 6
25% KP
27,202
21.1% share
13,135g
243 CS · 7/m
Full plancher#Cali
Senna · Support
2 / 8 / 12
43.8% KP
20,601
16% share
10,733g
49 CS · 1.4/m
Red side
VictoryCorvo Attano#11111
Vayne · Top
7 / 8 / 4
22% KP
29,213
18.3% share
13,190g
219 CS · 6.4/m
Regn#EU1
Jarvan IV · Jungle
12 / 6 / 17
58% KP
27,015
16.9% share
18,998g
239 CS · 6.9/m
vitte#uwu
Diana · Mid
8 / 6 / 4
24% KP
30,578
19.2% share
16,029g
303 CS · 8.8/m
unforgiven#12321
Syndra · ADC
16 / 4 / 9
50% KP
43,590
27.3% share
20,483g
290 CS · 8.4/m
Looki#KCB
Sylas · Support
7 / 8 / 19
52% KP
29,147
18.3% share
12,255g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
