Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 94 days ago
0 / 4 / 1
K / D / A
33.3%
Kill participation
316.3
Damage / min
9,649g
421.7 gold / min
19
8 placed · 5 cleared
266
11.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeorgeDroydus#fent
Renekton · Top
6 / 0 / 3
39.1% KP
18,923
28.2% share
12,316g
260 CS · 11.4/m
GENERAL detdert#R1GX
Talon · Jungle
12 / 0 / 2
60.9% KP
12,918
19.3% share
13,197g
219 CS · 9.6/m
MathisV#ARCHE
Cassiopeia · Mid
3 / 1 / 1
17.4% KP
17,568
26.2% share
9,604g
222 CS · 9.7/m
unforgiven#12321
Syndra · ADC
0 / 2 / 3
13% KP
12,743
19% share
10,496g
242 CS · 10.6/m
Miguel Diaz#CKWIN
Rakan · Support
2 / 0 / 11
56.5% KP
4,847
7.2% share
7,696g
28 CS · 1.2/m
Red side
DefeatBuggy2v9#EUW
Malphite · Top
1 / 4 / 1
66.7% KP
14,260
33.4% share
6,685g
145 CS · 6.3/m
YakibaTh#Taha
Graves · Jungle
2 / 6 / 0
66.7% KP
8,769
20.6% share
7,811g
144 CS · 6.3/m
Twitch Six10lol#Six7
Ekko · Mid
0 / 4 / 1
33.3% KP
8,808
20.6% share
7,675g
213 CS · 9.3/m
Mαster Oogwαy#EUW
Sivir · ADC
0 / 4 / 1
33.3% KP
7,238
17% share
9,649g
266 CS · 11.6/m
iwantmynameback#max
Lulu · Support
0 / 5 / 1
33.3% KP
3,590
8.4% share
5,213g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
