Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 93 days ago
2 / 3 / 7
K / D / A
22%
Kill participation
305.5
Damage / min
10,771g
473.8 gold / min
13
6 placed · 2 cleared
239
10.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBATMAN ALGERIEN#FEET
Ambessa · Top
14 / 1 / 3
41.5% KP
35,462
38% share
13,281g
208 CS · 9.1/m
MadalBemm#EUW
Nocturne · Jungle
6 / 6 / 12
43.9% KP
13,283
14.2% share
11,045g
169 CS · 7.4/m
who is remnant#nenad
Irelia · Mid
15 / 8 / 6
51.2% KP
30,278
32.4% share
12,956g
157 CS · 6.9/m
Mαster Oogwαy#EUW
Orianna · ADC
2 / 3 / 7
22% KP
6,946
7.4% share
10,771g
239 CS · 10.5/m
Stendinho 10#lrd
Shen · Support
4 / 6 / 16
48.8% KP
7,444
8% share
8,344g
22 CS · 1/m
Red side
DefeatFrank Lundy#AGENT
Renekton · Top
2 / 7 / 4
25% KP
15,351
20.4% share
8,476g
174 CS · 7.7/m
Ryuk#adc
Viego · Jungle
4 / 8 / 3
29.2% KP
7,749
10.3% share
9,180g
182 CS · 8/m
HackingToTheGate#Stein
Annie · Mid
3 / 15 / 10
54.2% KP
17,639
23.4% share
8,610g
124 CS · 5.5/m
regate#EUW12
Karthus · ADC
6 / 5 / 4
41.7% KP
18,344
24.3% share
11,400g
219 CS · 9.6/m
basil#fan
Camille · Support
9 / 6 / 10
79.2% KP
16,293
21.6% share
10,265g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
