Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 92 days ago
2 / 3 / 24
K / D / A
65%
Kill participation
287.7
Damage / min
10,476g
331.2 gold / min
125
49 placed · 16 cleared
43
1.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBESTSINGEDWORLD#BEST
Ornn · Top
1 / 10 / 9
41.7% KP
16,493
12.3% share
7,230g
90 CS · 2.8/m
Kusakabe Shinra#win
Graves · Jungle
4 / 5 / 9
54.2% KP
29,415
21.9% share
14,327g
275 CS · 8.7/m
zng zng zng#11111
Quinn · Mid
10 / 10 / 5
62.5% KP
40,582
30.2% share
13,671g
218 CS · 6.9/m
Jellyray#Jelli
Kog'Maw · ADC
7 / 8 / 6
54.2% KP
40,724
30.3% share
14,052g
225 CS · 7.1/m
get teratomas#cysts
Renata Glasc · Support
2 / 7 / 14
66.7% KP
7,064
5.3% share
8,849g
34 CS · 1.1/m
Red side
VictoryPol#Shen
Shen · Top
12 / 5 / 12
60% KP
38,431
22.5% share
15,358g
220 CS · 7/m
EL MATADOR JANIS#270
Naafiri · Jungle
10 / 3 / 20
75% KP
36,816
21.5% share
15,896g
249 CS · 7.9/m
Simpli#000
Orianna · Mid
11 / 9 / 18
72.5% KP
45,420
26.6% share
14,970g
220 CS · 7/m
TwTv NemonFly#guppy
Zyra · ADC
5 / 4 / 16
52.5% KP
41,093
24.1% share
14,295g
256 CS · 8.1/m
Mαster Oogwαy#EUW
Rakan · Support
2 / 3 / 24
65% KP
9,101
5.3% share
10,476g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
