Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 90 days ago
7 / 8 / 8
K / D / A
41.7%
Kill participation
989.6
Damage / min
13,720g
442.3 gold / min
21
11 placed · 4 cleared
262
8.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÐyslexic Ivern#EUW
Rumble · Top
11 / 3 / 10
51.2% KP
34,658
22.5% share
14,876g
208 CS · 6.7/m
TTV BAASHH#EUW
Kha'Zix · Jungle
8 / 7 / 13
51.2% KP
34,918
22.7% share
16,912g
201 CS · 6.5/m
motjaaa#00000
Galio · Mid
7 / 12 / 15
53.7% KP
30,020
19.5% share
13,777g
202 CS · 6.5/m
Notiko#EUW01
Zeri · ADC
13 / 8 / 7
48.8% KP
35,166
22.8% share
20,798g
339 CS · 10.9/m
milkcheesebread#EUW
Sona · Support
2 / 6 / 27
70.7% KP
19,399
12.6% share
10,923g
33 CS · 1.1/m
Red side
Defeatskygge kriger#EUV
Ambessa · Top
5 / 6 / 3
22.2% KP
28,096
22.1% share
13,652g
270 CS · 8.7/m
UPTEMPO SNIFFER#TEMPO
Hecarim · Jungle
6 / 10 / 12
50% KP
18,059
14.2% share
13,622g
241 CS · 7.8/m
love race#mgk
Locke · Mid
18 / 10 / 3
58.3% KP
41,030
32.3% share
16,429g
211 CS · 6.8/m
Mαster Oogwαy#EUW
Viktor · ADC
7 / 8 / 8
41.7% KP
30,694
24.1% share
13,720g
262 CS · 8.4/m
Attila#SUP
Karma · Support
0 / 7 / 19
52.8% KP
9,345
7.3% share
9,767g
60 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
