Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 88 days ago
1 / 8 / 4
K / D / A
23.8%
Kill participation
326.1
Damage / min
6,270g
257.3 gold / min
61
27 placed · 6 cleared
33
1.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoda#win
Locke · Top
11 / 7 / 10
46.7% KP
19,342
17.3% share
11,655g
159 CS · 6.5/m
CHAKIB NIDA KING#mio韩服
Nidalee · Jungle
14 / 0 / 9
51.1% KP
27,301
24.4% share
13,122g
198 CS · 8.1/m
TwTv BZ EUW#INSHL
Zed · Mid
7 / 5 / 9
35.6% KP
27,594
24.6% share
11,981g
171 CS · 7/m
Usuurper#1111
Yunara · ADC
10 / 5 / 10
44.4% KP
25,336
22.6% share
14,971g
193 CS · 7.9/m
emiliana#wckd
Neeko · Support
3 / 4 / 17
44.4% KP
12,521
11.2% share
8,404g
29 CS · 1.2/m
Red side
DefeatTwTv TaytoLOL#TOP
Xin Zhao · Top
6 / 8 / 2
38.1% KP
23,750
26.5% share
9,334g
173 CS · 7.1/m
ReZero#Ram
Diana · Jungle
3 / 7 / 4
33.3% KP
13,489
15% share
9,547g
169 CS · 6.9/m
Kaitze#spuds
Irelia · Mid
10 / 8 / 2
57.1% KP
30,033
33.5% share
13,707g
217 CS · 8.9/m
riku#slofi
Kalista · ADC
1 / 14 / 1
9.5% KP
14,444
16.1% share
8,101g
184 CS · 7.6/m
Mαster Oogwαy#EUW
Lulu · Support
1 / 8 / 4
23.8% KP
7,947
8.9% share
6,270g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
