Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 88 days ago
3 / 3 / 16
K / D / A
48.7%
Kill participation
906.3
Damage / min
17,541g
550.2 gold / min
17
8 placed · 3 cleared
336
10.5 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeleOmneSanctum#Nihil
Ambessa · Top
5 / 6 / 6
47.8% KP
27,860
26.3% share
13,322g
222 CS · 7/m
PALKIOGRE2#PK2
Ivern · Jungle
2 / 7 / 8
43.5% KP
8,458
8% share
10,673g
150 CS · 4.7/m
ttv mentosslol#GRE
Yone · Mid
8 / 8 / 4
52.2% KP
27,678
26.1% share
13,900g
262 CS · 8.2/m
Last rite#final
Viktor · ADC
5 / 9 / 4
39.1% KP
28,642
27% share
13,757g
258 CS · 8.1/m
Kittxnly#Luna
Nami · Support
3 / 9 / 12
65.2% KP
13,318
12.6% share
9,645g
26 CS · 0.8/m
Red side
VictoryDiELiECRYXD#777
Darius · Top
8 / 6 / 5
33.3% KP
21,604
18.2% share
13,122g
210 CS · 6.6/m
Regn#EU1
Jarvan IV · Jungle
8 / 3 / 20
71.8% KP
24,300
20.5% share
18,172g
259 CS · 8.1/m
white enderman#nihao
Qiyana · Mid
9 / 4 / 12
53.8% KP
32,651
27.5% share
15,666g
214 CS · 6.7/m
Mαster Oogwαy#EUW
Taliyah · ADC
3 / 3 / 16
48.7% KP
28,895
24.4% share
17,541g
336 CS · 10.5/m
ΚΤΕΛ Σπάρτης#23100
Pyke · Support
11 / 7 / 5
41% KP
11,103
9.4% share
11,608g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
