Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 88 days ago
8 / 2 / 12
K / D / A
57.1%
Kill participation
1,108.2
Damage / min
12,984g
483.6 gold / min
26
10 placed · 3 cleared
218
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLL MI6#EUW
Vayne · Top
5 / 8 / 1
37.5% KP
14,760
18.6% share
11,605g
187 CS · 7/m
PALKIOGRE2#PK2
Ivern · Jungle
2 / 4 / 6
50% KP
6,379
8.1% share
10,443g
123 CS · 4.6/m
FNC Upset#0308
Cassiopeia · Mid
2 / 10 / 3
31.3% KP
20,303
25.6% share
9,285g
195 CS · 7.3/m
unforgiven#12321
Yasuo · ADC
5 / 4 / 3
50% KP
20,200
25.5% share
14,352g
250 CS · 9.3/m
sindrelolpro2345#EUW
Senna · Support
2 / 9 / 7
56.3% KP
17,564
22.2% share
8,874g
30 CS · 1.1/m
Red side
Victoryttv ronaldoo#1234
Tristana · Top
11 / 5 / 3
40% KP
22,183
23.4% share
15,931g
236 CS · 8.8/m
Red block#999
Lee Sin · Jungle
10 / 4 / 8
51.4% KP
17,694
18.7% share
13,424g
217 CS · 8.1/m
Mαster Oogwαy#EUW
Syndra · Mid
8 / 2 / 12
57.1% KP
29,756
31.4% share
12,984g
218 CS · 8.1/m
Mauki#999
Kai'Sa · ADC
6 / 3 / 7
37.1% KP
20,011
21.1% share
14,065g
239 CS · 8.9/m
thresh next lvl#EUW
Thresh · Support
0 / 3 / 18
51.4% KP
5,151
5.4% share
7,599g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
