Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 87 days ago
5 / 6 / 8
K / D / A
41.9%
Kill participation
528.2
Damage / min
13,323g
449.6 gold / min
20
8 placed · 2 cleared
271
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAwful Things#Koala
Ambessa · Top
5 / 4 / 4
45% KP
32,571
34.4% share
12,800g
268 CS · 9/m
S16 CIRCUS OWNER#RESET
Jayce · Jungle
9 / 7 / 3
60% KP
28,142
29.7% share
14,595g
226 CS · 7.6/m
MRO#ZKU
Akali · Mid
2 / 6 / 2
20% KP
8,785
9.3% share
9,890g
235 CS · 7.9/m
Kite Machine#2015
Xayah · ADC
4 / 6 / 7
55% KP
18,819
19.9% share
13,081g
274 CS · 9.2/m
envy control#ash23
Rakan · Support
0 / 8 / 12
60% KP
6,451
6.8% share
7,637g
28 CS · 0.9/m
Red side
VictoryIivo#Iivo
Renekton · Top
3 / 4 / 8
35.5% KP
17,730
18.2% share
11,723g
218 CS · 7.4/m
Kusakabe Shinra#win
Lee Sin · Jungle
14 / 3 / 9
74.2% KP
25,910
26.5% share
17,228g
229 CS · 7.7/m
Javier#RITO
Zoe · Mid
5 / 1 / 12
54.8% KP
22,495
23% share
13,087g
242 CS · 8.2/m
Mαster Oogwαy#EUW
Syndra · ADC
5 / 6 / 8
41.9% KP
15,653
16% share
13,323g
271 CS · 9.1/m
Thumbs Down#4847
Camille · Support
4 / 6 / 10
45.2% KP
15,847
16.2% share
10,094g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
