Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 86 days ago
3 / 10 / 6
K / D / A
36%
Kill participation
1,128.5
Damage / min
11,843g
450.9 gold / min
11
7 placed · 2 cleared
197
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHARPOON#goat
Jayce · Top
7 / 11 / 3
40% KP
30,060
27.2% share
11,752g
208 CS · 7.9/m
Buggy2v9#EUW
Shaco · Jungle
1 / 8 / 7
32% KP
18,302
16.5% share
8,114g
123 CS · 4.7/m
Yozora#211
Locke · Mid
13 / 12 / 3
64% KP
27,065
24.5% share
12,057g
122 CS · 4.6/m
Mαster Oogwαy#EUW
Lucian · ADC
3 / 10 / 6
36% KP
29,643
26.8% share
11,843g
197 CS · 7.5/m
ΚΤΕΛ Σπάρτης#23100
Milio · Support
1 / 5 / 8
36% KP
5,592
5.1% share
7,279g
14 CS · 0.5/m
Red side
Victoryharibo#7608
Irelia · Top
10 / 8 / 4
30.4% KP
20,913
18.5% share
11,882g
184 CS · 7/m
O cholera freddy#URUR
Rengar · Jungle
14 / 3 / 0
30.4% KP
21,432
19% share
14,361g
215 CS · 8.2/m
J1HUIV#000
Ryze · Mid
11 / 6 / 9
43.5% KP
40,098
35.5% share
14,678g
246 CS · 9.4/m
detdert adc acc#RANK1
Cassiopeia · ADC
7 / 6 / 9
34.8% KP
21,181
18.8% share
11,966g
180 CS · 6.9/m
Hungry#444
Shen · Support
4 / 3 / 17
45.7% KP
9,170
8.1% share
9,375g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
