Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 86 days ago
12 / 5 / 12
K / D / A
61.5%
Kill participation
1,187.7
Damage / min
16,961g
581.5 gold / min
24
10 placed · 2 cleared
248
8.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyebit#haha
Jayce · Top
9 / 9 / 2
37.9% KP
25,565
24.2% share
13,177g
215 CS · 7.4/m
Rhilech#15105
Vi · Jungle
4 / 7 / 5
31% KP
16,595
15.7% share
11,266g
191 CS · 6.5/m
SeRiN1#EUW
Cassiopeia · Mid
7 / 6 / 6
44.8% KP
23,929
22.7% share
12,956g
230 CS · 7.9/m
detdert adc acc#RANK1
Caitlyn · ADC
6 / 7 / 6
41.4% KP
27,681
26.2% share
14,748g
277 CS · 9.5/m
Battle Queen#777
Bard · Support
3 / 10 / 12
51.7% KP
11,769
11.2% share
9,616g
18 CS · 0.6/m
Red side
VictoryUnrivaled#SH1R0
Talon · Top
2 / 6 / 6
20.5% KP
15,062
11.3% share
9,953g
183 CS · 6.3/m
zng zng zng#11111
Quinn · Jungle
10 / 5 / 16
66.7% KP
34,552
25.9% share
17,466g
246 CS · 8.4/m
ΜΑΣΟΝΟΣ#ΣΤΟΑ
Anivia · Mid
9 / 3 / 10
48.7% KP
22,701
17% share
14,200g
259 CS · 8.9/m
Mαster Oogwαy#EUW
Syndra · ADC
12 / 5 / 12
61.5% KP
34,641
25.9% share
16,961g
248 CS · 8.5/m
Walid Georgey#EUW
Camille · Support
6 / 10 / 17
59% KP
26,697
20% share
11,223g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
