Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 86 days ago
10 / 8 / 12
K / D / A
68.8%
Kill participation
1,168.9
Damage / min
18,714g
592.5 gold / min
31
8 placed · 8 cleared
280
8.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHHX#2221
Kai'Sa · Top
7 / 10 / 3
31.3% KP
27,181
19.5% share
13,539g
210 CS · 6.6/m
sensiz olmaz#recep
Graves · Jungle
7 / 7 / 10
53.1% KP
33,822
24.3% share
14,755g
232 CS · 7.3/m
J1HUIV#000
Cassiopeia · Mid
7 / 10 / 6
40.6% KP
33,521
24.1% share
15,194g
264 CS · 8.4/m
Mαster Oogwαy#EUW
Lucian · ADC
10 / 8 / 12
68.8% KP
36,919
26.5% share
18,714g
280 CS · 8.9/m
GNS Virtuose#ADC
Nautilus · Support
1 / 11 / 17
56.3% KP
7,661
5.5% share
8,787g
32 CS · 1/m
Red side
Victorydream#dasha
Vladimir · Top
8 / 6 / 9
37% KP
29,831
20.4% share
15,245g
264 CS · 8.4/m
Taloffy#Apuuu
Kha'Zix · Jungle
9 / 7 / 11
43.5% KP
29,259
20% share
14,892g
206 CS · 6.5/m
yebit#haha
Akali · Mid
12 / 3 / 5
37% KP
33,872
23.1% share
15,499g
260 CS · 8.2/m
SLENDOOOO#DAC
Samira · ADC
11 / 11 / 6
37% KP
33,673
23% share
16,914g
246 CS · 7.8/m
Frank Lundy#AGENT
Camille · Support
6 / 5 / 22
60.9% KP
19,791
13.5% share
12,668g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
