Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 84 days ago
6 / 3 / 6
K / D / A
75%
Kill participation
882.3
Damage / min
13,318g
553.8 gold / min
12
9 placed · 0 cleared
252
10.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv CruncyWM#WHITE
Sylas · Top
11 / 2 / 4
50% KP
17,661
25.5% share
12,188g
191 CS · 7.9/m
Gacha Gamer#EUW
Talon · Jungle
13 / 0 / 2
50% KP
13,928
20.1% share
13,981g
246 CS · 10.2/m
detdert mid acc#RANK1
Hwei · Mid
5 / 4 / 8
43.3% KP
21,442
30.9% share
12,521g
248 CS · 10.3/m
JayJay#xyz
Ezreal · ADC
1 / 6 / 4
16.7% KP
10,223
14.7% share
10,485g
179 CS · 7.4/m
Katashi#Mid
Nautilus · Support
0 / 4 / 13
43.3% KP
6,132
8.8% share
7,297g
21 CS · 0.9/m
Red side
DefeatOHH FERRÁN#MVP
Aphelios · Top
1 / 13 / 3
25% KP
7,177
12.6% share
7,029g
153 CS · 6.4/m
Nevir#batat
Riven · Jungle
4 / 5 / 3
43.8% KP
10,944
19.2% share
9,507g
151 CS · 6.3/m
zng zng zng#11111
Quinn · Mid
4 / 7 / 2
37.5% KP
13,000
22.8% share
9,461g
191 CS · 7.9/m
Mαster Oogwαy#EUW
Syndra · ADC
6 / 3 / 6
75% KP
21,220
37.3% share
13,318g
252 CS · 10.5/m
requiem#ΕUW
Janna · Support
1 / 2 / 8
56.3% KP
4,595
8.1% share
5,991g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
