Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 83 days ago
2 / 5 / 6
K / D / A
40%
Kill participation
218.7
Damage / min
9,217g
264.3 gold / min
150
53 placed · 23 cleared
46
1.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÉvangelyne#BELGE
Twisted Fate · Top
3 / 4 / 5
40% KP
11,623
11.4% share
16,620g
294 CS · 8.4/m
Regn#EU1
Naafiri · Jungle
3 / 9 / 6
45% KP
18,214
17.8% share
13,646g
241 CS · 6.9/m
ttv ronaldoo#1234
Jayce · Mid
8 / 4 / 8
80% KP
45,989
45% share
17,169g
308 CS · 8.8/m
KED1111111#1310
Syndra · ADC
4 / 8 / 4
40% KP
18,756
18.4% share
14,967g
315 CS · 9/m
Mαster Oogwαy#EUW
Nautilus · Support
2 / 5 / 6
40% KP
7,624
7.5% share
9,217g
46 CS · 1.3/m
Red side
VictoryJ1HUIV#000
Rumble · Top
10 / 3 / 12
73.3% KP
25,170
21.9% share
15,825g
281 CS · 8.1/m
Skeanz#Neil
Lee Sin · Jungle
9 / 4 / 15
80% KP
27,699
24.1% share
16,122g
242 CS · 6.9/m
Frank Lundy#AGENT
Viktor · Mid
2 / 5 / 13
50% KP
23,054
20% share
12,576g
287 CS · 8.2/m
detdert adc acc#RANK1
Xerath · ADC
4 / 4 / 15
63.3% KP
30,930
26.9% share
16,097g
304 CS · 8.7/m
Ryuk#adc
Poppy · Support
5 / 4 / 8
43.3% KP
8,169
7.1% share
10,064g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
