Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 83 days ago
3 / 5 / 8
K / D / A
50%
Kill participation
728.1
Damage / min
10,121g
442.9 gold / min
18
7 placed · 2 cleared
202
8.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNEMA PREDAJE#SRB
K'Sante · Top
5 / 1 / 5
31.3% KP
13,910
17.4% share
10,887g
199 CS · 8.7/m
race my mind#drake
Nidalee · Jungle
12 / 4 / 6
56.3% KP
21,280
26.7% share
14,441g
205 CS · 9/m
G2 Caps#1323
Ryze · Mid
7 / 5 / 4
34.4% KP
20,459
25.7% share
11,892g
194 CS · 8.5/m
promised3#EUW
Kai'Sa · ADC
6 / 5 / 6
37.5% KP
19,574
24.5% share
11,898g
183 CS · 8/m
Ronald Lannister#Ronny
Rakan · Support
2 / 7 / 17
59.4% KP
4,519
5.7% share
7,715g
12 CS · 0.5/m
Red side
DefeatKubuś#okok
Mordekaiser · Top
1 / 9 / 2
13.6% KP
9,615
14.1% share
7,254g
161 CS · 7/m
Jowzy#EUW
Shaco · Jungle
9 / 8 / 6
68.2% KP
15,009
22% share
11,170g
128 CS · 5.6/m
EMPERORS SERVANT#Royal
Riven · Mid
5 / 5 / 2
31.8% KP
10,204
15% share
9,374g
165 CS · 7.2/m
Mαster Oogwαy#EUW
Xerath · ADC
3 / 5 / 8
50% KP
16,636
24.4% share
10,121g
202 CS · 8.8/m
Αrtoria Prime#eProd
Camille · Support
4 / 5 / 10
63.6% KP
16,625
24.4% share
7,939g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
