Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 83 days ago
13 / 6 / 9
K / D / A
73.3%
Kill participation
1,629.2
Damage / min
25,652g
671.2 gold / min
19
8 placed · 4 cleared
393
10.3 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
5
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryelefanto#VIGIL
Rumble · Top
1 / 10 / 11
40% KP
35,970
20.1% share
14,891g
243 CS · 6.4/m
Αrtoria Prime#eProd
Xin Zhao · Jungle
8 / 12 / 10
60% KP
35,472
19.8% share
16,355g
218 CS · 5.7/m
Simpli#000
Cassiopeia · Mid
6 / 9 / 11
56.7% KP
32,241
18% share
16,448g
295 CS · 7.7/m
Mαster Oogwαy#EUW
Lucian · ADC
13 / 6 / 9
73.3% KP
62,262
34.8% share
25,652g
393 CS · 10.3/m
babycaps#3107
Nautilus · Support
2 / 11 / 23
83.3% KP
12,804
7.2% share
11,368g
24 CS · 0.6/m
Red side
DefeatFIKUSMEISTER#EZZ
K'Sante · Top
3 / 3 / 10
27.1% KP
19,587
10.5% share
12,559g
238 CS · 6.2/m
TwTv PoEs tk#EUW11
Riven · Jungle
11 / 6 / 6
35.4% KP
26,480
14.1% share
20,437g
361 CS · 9.4/m
Yuros#00000
Sylas · Mid
7 / 10 / 19
54.2% KP
45,516
24.3% share
15,455g
241 CS · 6.3/m
desperate desire#Densi
Xerath · ADC
19 / 4 / 14
68.8% KP
65,337
34.9% share
23,784g
332 CS · 8.7/m
Frank Lundy#AGENT
Camille · Support
8 / 7 / 20
58.3% KP
30,352
16.2% share
13,603g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
