Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 81 days ago
10 / 2 / 4
K / D / A
66.7%
Kill participation
1,013.3
Damage / min
15,766g
532.9 gold / min
13
8 placed · 1 cleared
311
10.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv ronaldoo#1234
Cassiopeia · Top
9 / 5 / 8
51.5% KP
25,485
23.7% share
13,209g
238 CS · 8/m
Rhilech#15105
Shyvana · Jungle
11 / 4 / 4
45.5% KP
31,510
29.4% share
16,243g
271 CS · 9.2/m
Gacha Gamer#EUW
Talon · Mid
8 / 5 / 6
42.4% KP
20,400
19% share
13,277g
234 CS · 7.9/m
Divine#real7
Syndra · ADC
2 / 5 / 9
33.3% KP
22,945
21.4% share
13,798g
256 CS · 8.7/m
G2 Labrov#8085
Nautilus · Support
3 / 2 / 11
42.4% KP
6,973
6.5% share
9,430g
15 CS · 0.5/m
Red side
DefeatKC Yiken#1111
Vayne · Top
3 / 13 / 5
38.1% KP
16,374
16.6% share
8,917g
140 CS · 4.7/m
G2 SkewMond#3327
Skarner · Jungle
4 / 6 / 9
61.9% KP
19,080
19.4% share
11,372g
191 CS · 6.5/m
Mαster Oogwαy#EUW
Viktor · Mid
10 / 2 / 4
66.7% KP
29,976
30.4% share
15,766g
311 CS · 10.5/m
KED1111111#1310
Ezreal · ADC
4 / 7 / 9
61.9% KP
26,560
26.9% share
13,737g
230 CS · 7.8/m
s11uttyfemoby#LOOΠΔ
Janna · Support
0 / 5 / 16
76.2% KP
6,604
6.7% share
7,809g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
