Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 81 days ago
8 / 3 / 9
K / D / A
68%
Kill participation
1,013.8
Damage / min
16,792g
508.1 gold / min
14
9 placed · 0 cleared
251
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDzu#00000
Yasuo · Top
2 / 12 / 4
24% KP
20,105
18.1% share
11,322g
209 CS · 6.3/m
detdert adc acc#RANK1
Lee Sin · Jungle
10 / 12 / 7
68% KP
24,854
22.4% share
13,958g
172 CS · 5.2/m
SeRiN1#EUW
Akali · Mid
3 / 6 / 3
24% KP
19,996
18% share
11,218g
230 CS · 7/m
Mαster Oogwαy#EUW
Vladimir · ADC
8 / 3 / 9
68% KP
33,507
30.2% share
16,792g
251 CS · 7.6/m
Tea#2299
Vi · Support
2 / 13 / 7
36% KP
12,557
11.3% share
9,407g
38 CS · 1.1/m
Red side
Victorypt4#000
Olaf · Top
12 / 4 / 2
30.4% KP
34,819
19.6% share
17,028g
319 CS · 9.7/m
ttv ronaldoo#1234
Ambessa · Jungle
6 / 4 / 15
45.7% KP
32,256
18.2% share
15,833g
276 CS · 8.4/m
detdert mid acc#RANK1
Aurora · Mid
20 / 4 / 8
60.9% KP
65,356
36.8% share
17,797g
240 CS · 7.3/m
Divine#real7
Syndra · ADC
5 / 9 / 10
32.6% KP
26,957
15.2% share
13,335g
187 CS · 5.7/m
Po Gap#EUW
Bard · Support
3 / 4 / 27
65.2% KP
17,978
10.1% share
11,485g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
