Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 78 days ago
6 / 4 / 6
K / D / A
63.2%
Kill participation
657.5
Damage / min
12,320g
466.1 gold / min
13
4 placed · 2 cleared
233
8.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskygge kriger#EUV
Jayce · Top
11 / 5 / 7
47.4% KP
35,025
26.3% share
12,114g
225 CS · 8.5/m
SMRADOCH ZICSSI#EUW
Nocturne · Jungle
10 / 1 / 13
60.5% KP
29,274
22% share
14,986g
241 CS · 9.1/m
anteno#PT1
Shen · Mid
5 / 3 / 15
52.6% KP
24,533
18.4% share
12,353g
205 CS · 7.8/m
ttv mentosslol#GRE
Ziggs · ADC
4 / 3 / 13
44.7% KP
26,509
19.9% share
13,378g
248 CS · 9.4/m
nosbuH#Scale
Camille · Support
8 / 7 / 10
47.4% KP
17,753
13.3% share
9,809g
16 CS · 0.6/m
Red side
DefeatGlorptrox#glorp
Dr. Mundo · Top
1 / 10 / 4
26.3% KP
17,349
21.8% share
8,518g
209 CS · 7.9/m
Mojie23#EUW
Rek'Sai · Jungle
7 / 5 / 6
68.4% KP
21,949
27.6% share
12,034g
194 CS · 7.3/m
Blackhero1#EUW
Fizz · Mid
2 / 9 / 3
26.3% KP
11,428
14.4% share
8,422g
172 CS · 6.5/m
Mαster Oogwαy#EUW
Syndra · ADC
6 / 4 / 6
63.2% KP
17,380
21.9% share
12,320g
233 CS · 8.8/m
ALBANIAN#iLevi
Pyke · Support
3 / 10 / 10
68.4% KP
11,326
14.3% share
8,130g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
