Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 74 days ago
5 / 5 / 6
K / D / A
55%
Kill participation
853.4
Damage / min
11,409g
502.6 gold / min
24
8 placed · 7 cleared
217
9.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrace my mind#drake
Teemo · Top
4 / 5 / 3
35% KP
13,819
25.1% share
9,984g
200 CS · 8.8/m
ismααα#EUW
Jarvan IV · Jungle
8 / 4 / 5
65% KP
11,782
21.4% share
10,986g
157 CS · 6.9/m
Memorize Me#o0o
Karma · Mid
0 / 7 / 5
25% KP
3,453
6.3% share
6,154g
112 CS · 4.9/m
Mαster Oogwαy#EUW
Vayne · ADC
5 / 5 / 6
55% KP
19,372
35.2% share
11,409g
217 CS · 9.6/m
Cribob#EUW0
Thresh · Support
3 / 6 / 7
50% KP
6,623
12% share
6,451g
19 CS · 0.8/m
Red side
VictoryTTVEmploid#EUW75
Jayce · Top
3 / 2 / 1
14.8% KP
12,061
14.6% share
10,462g
205 CS · 9/m
Xagog#LoL
Sylas · Jungle
2 / 4 / 10
44.4% KP
11,602
14% share
10,013g
168 CS · 7.4/m
fantomisto#MID
Syndra · Mid
5 / 3 / 10
55.6% KP
25,611
30.9% share
12,966g
220 CS · 9.7/m
unforgiven#12321
Kai'Sa · ADC
10 / 5 / 5
55.6% KP
20,780
25.1% share
13,881g
202 CS · 8.9/m
G2 Labrov#8085
Pyke · Support
7 / 6 / 12
70.4% KP
12,793
15.4% share
8,817g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
