Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 74 days ago
3 / 5 / 4
K / D / A
43.8%
Kill participation
700.8
Damage / min
11,378g
450.6 gold / min
19
7 placed · 5 cleared
224
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
4 / 6 / 4
50% KP
16,867
23.6% share
9,983g
194 CS · 7.7/m
ttv ronaldoo#123
Elise · Jungle
6 / 6 / 5
68.8% KP
17,795
24.9% share
11,053g
164 CS · 6.5/m
IntAcc999#EUW
Ambessa · Mid
3 / 5 / 5
50% KP
15,805
22.1% share
11,772g
215 CS · 8.5/m
Mαster Oogwαy#EUW
Xayah · ADC
3 / 5 / 4
43.8% KP
17,694
24.8% share
11,378g
224 CS · 8.9/m
Memorize Me#o0o
Rakan · Support
0 / 8 / 7
43.8% KP
3,211
4.5% share
6,060g
32 CS · 1.3/m
Red side
VictoryKitanø#EUW
Yone · Top
2 / 5 / 6
26.7% KP
11,459
14% share
9,526g
211 CS · 8.4/m
zng zng zng#11111
Quinn · Jungle
15 / 2 / 11
86.7% KP
31,331
38.4% share
16,797g
211 CS · 8.4/m
TwTv Phantasm#101
Locke · Mid
10 / 2 / 9
63.3% KP
22,181
27.2% share
13,068g
232 CS · 9.2/m
Dealersz#EUW
Draven · ADC
2 / 4 / 9
36.7% KP
13,145
16.1% share
12,630g
218 CS · 8.6/m
Cribob#EUW0
Milio · Support
1 / 3 / 19
66.7% KP
3,567
4.4% share
7,483g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
