Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 74 days ago
3 / 4 / 6
K / D / A
29%
Kill participation
596.4
Damage / min
10,603g
401.6 gold / min
27
8 placed · 2 cleared
222
8.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStab#6969
Zoe · Top
4 / 4 / 2
50% KP
22,886
30.3% share
9,401g
192 CS · 7.3/m
Xagog#LoL
Vi · Jungle
2 / 5 / 2
33.3% KP
7,494
9.9% share
8,997g
165 CS · 6.3/m
LVS667#LKV4L
Irelia · Mid
3 / 8 / 0
25% KP
15,373
20.3% share
9,372g
209 CS · 7.9/m
Notiko#EUW01
Ezreal · ADC
2 / 8 / 1
25% KP
21,609
28.6% share
9,824g
226 CS · 8.6/m
s11uttyfemoby#LOOΠΔ
Janna · Support
1 / 6 / 5
50% KP
8,234
10.9% share
6,780g
17 CS · 0.6/m
Red side
VictoryMαster Oogwαy#EUW
Viktor · Top
3 / 4 / 6
29% KP
15,744
16.3% share
10,603g
222 CS · 8.4/m
Gacha Gamer#EUW
Shen · Jungle
5 / 2 / 11
51.6% KP
6,948
7.2% share
10,721g
164 CS · 6.2/m
Froggen#EUW
Anivia · Mid
6 / 2 / 6
38.7% KP
21,138
21.9% share
11,574g
225 CS · 8.5/m
FNC Upset#0308
Caitlyn · ADC
12 / 1 / 11
74.2% KP
45,776
47.4% share
18,242g
258 CS · 9.8/m
Cribob#EUW0
Thresh · Support
5 / 3 / 14
61.3% KP
6,913
7.2% share
8,564g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
