Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 65 days ago
3 / 3 / 7
K / D / A
47.6%
Kill participation
649.5
Damage / min
13,048g
453.3 gold / min
21
9 placed · 3 cleared
252
8.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGarfield#liz
Varus · Top
6 / 4 / 6
44.4% KP
25,037
27.7% share
13,139g
223 CS · 7.7/m
detdert jg acc#RANK1
Jarvan IV · Jungle
7 / 6 / 6
48.1% KP
16,098
17.8% share
14,541g
232 CS · 8.1/m
twitch Sixten#Bosse
Ekko · Mid
7 / 5 / 7
51.9% KP
23,174
25.6% share
13,229g
264 CS · 9.2/m
KC NEXT ADKING#EUW
Lucian · ADC
7 / 5 / 2
33.3% KP
23,311
25.8% share
14,835g
269 CS · 9.3/m
SUPERESTRELLA#Willy
Taric · Support
0 / 1 / 15
55.6% KP
2,734
3% share
8,217g
45 CS · 1.6/m
Red side
DefeatPhantasm#TWTV0
Akshan · Top
9 / 6 / 2
52.4% KP
26,035
28.1% share
13,735g
225 CS · 7.8/m
zng zng zng#11111
Viego · Jungle
4 / 9 / 6
47.6% KP
11,049
11.9% share
10,985g
172 CS · 6/m
Full plancher#Cali
Zed · Mid
5 / 6 / 10
71.4% KP
26,837
29% share
13,649g
232 CS · 8.1/m
Mαster Oogwαy#EUW
Viktor · ADC
3 / 3 / 7
47.6% KP
18,696
20.2% share
13,048g
252 CS · 8.8/m
SpatialAwareness#macro
Nami · Support
0 / 3 / 13
61.9% KP
9,936
10.7% share
7,491g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
