Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 65 days ago
4 / 9 / 5
K / D / A
40.9%
Kill participation
791.1
Damage / min
16,260g
530.8 gold / min
25
11 placed · 4 cleared
289
9.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeataLenny#fieri
Aurora · Top
3 / 8 / 5
36.4% KP
20,401
19.7% share
9,970g
166 CS · 5.4/m
Full plancher#Cali
Zed · Jungle
8 / 8 / 2
45.5% KP
27,257
26.4% share
14,803g
227 CS · 7.4/m
Desperate Nasus#EUW
Nasus · Mid
4 / 5 / 6
45.5% KP
20,014
19.4% share
12,354g
211 CS · 6.9/m
Mαster Oogwαy#EUW
Kai'Sa · ADC
4 / 9 / 5
40.9% KP
24,234
23.4% share
16,260g
289 CS · 9.4/m
alvarooo#000
Nautilus · Support
3 / 6 / 12
68.2% KP
11,512
11.1% share
9,884g
38 CS · 1.2/m
Red side
Victoryshotgunangel#coda
Ambessa · Top
6 / 7 / 4
27.8% KP
23,344
19.3% share
12,657g
231 CS · 7.5/m
indoor fish#EUW
Jarvan IV · Jungle
9 / 2 / 16
69.4% KP
18,140
15% share
15,579g
210 CS · 6.9/m
GØDSHΔRD DESCΞNT#333
Akali · Mid
9 / 7 / 6
41.7% KP
34,933
28.9% share
14,237g
265 CS · 8.7/m
Garfield#liz
Ezreal · ADC
8 / 4 / 15
63.9% KP
36,357
30% share
17,563g
291 CS · 9.5/m
SpatialAwareness#macro
Janna · Support
4 / 2 / 18
61.1% KP
8,302
6.9% share
10,980g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
