Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 64 days ago
2 / 4 / 4
K / D / A
27.3%
Kill participation
588.1
Damage / min
13,454g
426.2 gold / min
21
8 placed · 7 cleared
302
9.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanteno#PT1
Malphite · Top
2 / 8 / 7
40.9% KP
20,410
18.1% share
10,793g
192 CS · 6.1/m
JG1#fake
Graves · Jungle
11 / 6 / 6
77.3% KP
28,816
25.5% share
16,688g
236 CS · 7.5/m
Donna Hamilton#EUW
Hwei · Mid
7 / 8 / 10
77.3% KP
41,560
36.8% share
12,252g
212 CS · 6.7/m
Mαster Oogwαy#EUW
Lucian · ADC
2 / 4 / 4
27.3% KP
18,564
16.4% share
13,454g
302 CS · 9.6/m
SUPERESTRELLA#Willy
Taric · Support
0 / 5 / 12
54.5% KP
3,629
3.2% share
7,798g
37 CS · 1.2/m
Red side
VictoryXethn#93283
Vayne · Top
2 / 4 / 7
29% KP
12,716
11.3% share
10,848g
184 CS · 5.8/m
Thayger#SOUL
Taliyah · Jungle
6 / 5 / 15
67.7% KP
26,971
24% share
17,478g
284 CS · 9/m
HF OMON#FUEGO
Sylas · Mid
15 / 7 / 5
64.5% KP
42,339
37.6% share
16,565g
244 CS · 7.7/m
Dealersz#EUW
Draven · ADC
5 / 2 / 7
38.7% KP
25,026
22.2% share
18,539g
311 CS · 9.9/m
SQW0Z BAB#DETKA
Nautilus · Support
3 / 4 / 10
41.9% KP
5,483
4.9% share
9,846g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
