Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 60 days ago
5 / 7 / 1
K / D / A
42.9%
Kill participation
926.4
Damage / min
10,081g
454.1 gold / min
16
7 placed · 2 cleared
201
9.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNille#76100
Rumble · Top
9 / 1 / 4
31.7% KP
18,666
20.3% share
9,903g
167 CS · 7.5/m
kebs11#111
Sejuani · Jungle
5 / 1 / 14
46.3% KP
8,848
9.6% share
9,799g
156 CS · 7/m
AŞKIM ÇOK PARDON#ONE
Jax · Mid
12 / 1 / 10
53.7% KP
19,062
20.7% share
13,229g
166 CS · 7.5/m
Garfield#liz
Ezreal · ADC
5 / 4 / 9
34.1% KP
21,380
23.2% share
10,041g
177 CS · 8/m
cadianNN#EUW
Camille · Support
10 / 7 / 15
61% KP
24,015
26.1% share
9,794g
16 CS · 0.7/m
Red side
DefeatJL Ragner#Rago1
Akali · Top
3 / 5 / 1
28.6% KP
18,861
27.8% share
7,501g
160 CS · 7.2/m
HOPE#EVE
Evelynn · Jungle
5 / 7 / 5
71.4% KP
10,995
16.2% share
8,624g
114 CS · 5.1/m
fantomisto#MID
Yasuo · Mid
1 / 9 / 4
35.7% KP
10,892
16% share
7,087g
162 CS · 7.3/m
Mαster Oogwαy#EUW
Yunara · ADC
5 / 7 / 1
42.9% KP
20,565
30.3% share
10,081g
201 CS · 9.1/m
Michiel deRuyter#NLNLN
Nautilus · Support
0 / 13 / 5
35.7% KP
6,654
9.8% share
5,354g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
