Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 59 days ago
15 / 8 / 9
K / D / A
54.5%
Kill participation
1,455.1
Damage / min
17,217g
649.7 gold / min
15
6 placed · 3 cleared
282
10.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatR A F F Y#TOP
Yone · Top
3 / 7 / 4
29.2% KP
21,644
21.9% share
10,071g
226 CS · 8.5/m
BIG Labubu#5454
Nocturne · Jungle
7 / 11 / 3
41.7% KP
19,580
19.8% share
10,956g
160 CS · 6/m
IIIIIIllIIIIIIIl#EUW5
Kassadin · Mid
6 / 8 / 1
29.2% KP
24,348
24.6% share
13,739g
247 CS · 9.3/m
Glassy Sky#ONE
Ashe · ADC
6 / 6 / 8
58.3% KP
19,643
19.9% share
13,429g
210 CS · 7.9/m
Sergeant Sona#KJP
Seraphine · Support
2 / 12 / 15
70.8% KP
13,717
13.9% share
8,839g
24 CS · 0.9/m
Red side
VictoryFinn#0306
Irelia · Top
8 / 5 / 6
31.8% KP
26,706
21.9% share
13,420g
213 CS · 8/m
Nasser#RM3
Vi · Jungle
5 / 4 / 19
54.5% KP
14,389
11.8% share
12,795g
190 CS · 7.2/m
BRAMBORAK123#FARMA
Sylas · Mid
14 / 2 / 4
40.9% KP
31,451
25.8% share
14,281g
220 CS · 8.3/m
Mαster Oogwαy#EUW
Yunara · ADC
15 / 8 / 9
54.5% KP
38,560
31.6% share
17,217g
282 CS · 10.6/m
Thumbs Down#4847
Lulu · Support
2 / 5 / 26
63.6% KP
10,732
8.8% share
9,760g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
