Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 59 days ago
3 / 4 / 5
K / D / A
30.8%
Kill participation
682.5
Damage / min
11,818g
446.2 gold / min
26
6 placed · 5 cleared
227
8.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMαster Oogwαy#EUW
Ambessa · Top
3 / 4 / 5
30.8% KP
18,076
22.5% share
11,818g
227 CS · 8.6/m
Joki37#EUW
Jarvan IV · Jungle
5 / 9 / 6
42.3% KP
11,025
13.7% share
10,088g
156 CS · 5.9/m
dopey#heb
Ryze · Mid
3 / 5 / 7
38.5% KP
14,137
17.6% share
10,937g
232 CS · 8.8/m
adc70REGION#TOMSK
Kai'Sa · ADC
9 / 9 / 6
57.7% KP
25,165
31.4% share
14,092g
204 CS · 7.7/m
kolopak#322
Zilean · Support
6 / 10 / 15
80.8% KP
11,791
14.7% share
9,138g
19 CS · 0.7/m
Red side
VictoryHECAGOD#1V9
Ornn · Top
1 / 4 / 9
27% KP
9,110
8.5% share
10,211g
181 CS · 6.8/m
atak enemyforest#9v1
Vi · Jungle
9 / 6 / 15
64.9% KP
19,787
18.5% share
14,196g
174 CS · 6.6/m
SmallBugi#EUW
Viktor · Mid
16 / 6 / 5
56.8% KP
34,400
32.2% share
16,007g
257 CS · 9.7/m
ellie#whent
Jinx · ADC
11 / 7 / 13
64.9% KP
32,723
30.6% share
15,386g
193 CS · 7.3/m
140 6#2027
Rell · Support
0 / 3 / 28
75.7% KP
10,771
10.1% share
8,608g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
