Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 59 days ago
0 / 7 / 17
K / D / A
70.8%
Kill participation
242.2
Damage / min
6,812g
305.7 gold / min
51
26 placed · 4 cleared
19
0.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv ronaldoo#back
Yorick · Top
3 / 2 / 6
30% KP
17,610
18.8% share
10,980g
203 CS · 9.1/m
G2 SkewMond#3327
Skarner · Jungle
4 / 3 / 18
73.3% KP
16,425
17.6% share
10,169g
146 CS · 6.6/m
Mazs#EUW
Orianna · Mid
7 / 4 / 14
70% KP
25,212
27% share
11,657g
178 CS · 8/m
xiaolongxia#3223
Yunara · ADC
13 / 6 / 8
70% KP
27,702
29.6% share
14,371g
190 CS · 8.5/m
yebit#haha
Pyke · Support
3 / 9 / 8
36.7% KP
6,574
7% share
7,266g
19 CS · 0.9/m
Red side
Defeatfubgun#exile
Ryze · Top
1 / 5 / 2
12.5% KP
19,658
22.8% share
8,265g
203 CS · 9.1/m
KC Yiken#1111
Shyvana · Jungle
3 / 7 / 6
37.5% KP
15,284
17.7% share
9,282g
160 CS · 7.2/m
TwTv BZ EUW#INSHL
Zed · Mid
8 / 3 / 2
41.7% KP
21,541
25% share
12,624g
181 CS · 8.1/m
Garfield#liz
Varus · ADC
12 / 8 / 3
62.5% KP
24,375
28.3% share
11,731g
173 CS · 7.8/m
Mαster Oogwαy#EUW
Alistar · Support
0 / 7 / 17
70.8% KP
5,397
6.3% share
6,812g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
