Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 58 days ago
5 / 4 / 6
K / D / A
35.5%
Kill participation
768.9
Damage / min
14,253g
605.2 gold / min
23
9 placed · 4 cleared
271
11.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrajgo#rank1
Irelia · Top
11 / 7 / 4
48.4% KP
19,150
22.2% share
13,734g
233 CS · 9.9/m
jgkng153#9191
Qiyana · Jungle
8 / 3 / 5
41.9% KP
13,310
15.4% share
13,279g
226 CS · 9.6/m
zng zng zng#11111
Quinn · Mid
7 / 5 / 11
58.1% KP
31,008
36% share
10,518g
158 CS · 6.7/m
Mαster Oogwαy#EUW
Yunara · ADC
5 / 4 / 6
35.5% KP
18,107
21% share
14,253g
271 CS · 11.5/m
kero ü nehar#EUW
Lulu · Support
0 / 1 / 16
51.6% KP
4,662
5.4% share
7,556g
26 CS · 1.1/m
Red side
DefeatNille#76100
Ambessa · Top
2 / 7 / 3
25% KP
15,650
22% share
10,270g
195 CS · 8.3/m
周杨博#KR123
Lee Sin · Jungle
3 / 9 / 5
40% KP
8,916
12.5% share
9,037g
148 CS · 6.3/m
HF OMON#FUEGO
Ryze · Mid
6 / 4 / 2
40% KP
14,491
20.4% share
11,317g
237 CS · 10.1/m
depr#simon
Heimerdinger · ADC
7 / 5 / 2
45% KP
17,798
25% share
12,347g
187 CS · 7.9/m
Konserwa#Śledź
Akshan · Support
2 / 7 / 4
30% KP
14,312
20.1% share
7,387g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
