Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 56 days ago
12 / 5 / 2
K / D / A
35.9%
Kill participation
1,068.6
Damage / min
21,465g
582.8 gold / min
28
11 placed · 5 cleared
340
9.2 CS / min
Objective control
3
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCURSED ACCOUNT#DECAY
Jax · Top
3 / 4 / 5
40% KP
19,008
15.9% share
13,372g
260 CS · 7.1/m
Low Tier God#0005
Nidalee · Jungle
3 / 10 / 9
60% KP
23,331
19.5% share
12,938g
200 CS · 5.4/m
Simpli#000
Nasus · Mid
5 / 13 / 5
50% KP
20,522
17.2% share
11,878g
203 CS · 5.5/m
tukaan#tukan
Aphelios · ADC
9 / 6 / 9
90% KP
45,933
38.4% share
24,489g
454 CS · 12.3/m
Fahox#EUW
Thresh · Support
0 / 6 / 15
75% KP
10,779
9% share
9,714g
47 CS · 1.3/m
Red side
Victorypt4#000
Kennen · Top
5 / 1 / 9
35.9% KP
44,621
28.5% share
16,000g
319 CS · 8.7/m
Kokoro#1206
Lee Sin · Jungle
9 / 5 / 9
46.2% KP
20,109
12.8% share
16,855g
284 CS · 7.7/m
Smietanek#CHOOM
Ekko · Mid
13 / 6 / 7
51.3% KP
36,175
23.1% share
17,042g
273 CS · 7.4/m
Mαster Oogwαy#EUW
Olaf · ADC
12 / 5 / 2
35.9% KP
39,361
25.1% share
21,465g
340 CS · 9.2/m
Smile bear#happy
Karma · Support
0 / 3 / 16
41% KP
16,457
10.5% share
10,279g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
