Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 52 days ago
5 / 8 / 8
K / D / A
41.9%
Kill participation
773.1
Damage / min
19,064g
537.5 gold / min
34
11 placed · 6 cleared
379
10.7 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskygge kriger#EUV
Jayce · Top
10 / 7 / 5
48.4% KP
35,132
28% share
16,377g
293 CS · 8.3/m
pure devotion#天下無双
Poppy · Jungle
6 / 3 / 13
61.3% KP
20,760
16.5% share
13,946g
225 CS · 6.3/m
MagiFelix5#EUW
Orianna · Mid
6 / 7 / 11
54.8% KP
28,588
22.8% share
12,799g
223 CS · 6.3/m
Mαster Oogwαy#EUW
Xayah · ADC
5 / 8 / 8
41.9% KP
27,420
21.9% share
19,064g
379 CS · 10.7/m
RenoirDessendre#Miky
Rakan · Support
4 / 7 / 17
67.7% KP
13,547
10.8% share
10,721g
41 CS · 1.2/m
Red side
Victorybro#han
Nasus · Top
3 / 6 / 8
34.4% KP
14,608
11.3% share
12,890g
235 CS · 6.6/m
Kusakabe Shinra#win
Jarvan IV · Jungle
3 / 5 / 15
56.3% KP
17,866
13.8% share
13,986g
230 CS · 6.5/m
STICKYFINGER#ARI
Syndra · Mid
19 / 4 / 5
75% KP
56,310
43.6% share
22,117g
350 CS · 9.9/m
KED1111111#1310
Jinx · ADC
6 / 12 / 6
37.5% KP
29,681
23% share
18,144g
326 CS · 9.2/m
Thumbs Down#4847
Lulu · Support
1 / 4 / 25
81.3% KP
10,748
8.3% share
11,991g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
