Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Flex · 50 days ago
11 / 5 / 9
K / D / A
50%
Kill participation
1,985.5
Damage / min
16,029g
559.5 gold / min
20
10 placed · 3 cleared
276
9.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHutTwoThreeFour#Zaza
Gnar · Top
11 / 6 / 7
58.1% KP
35,850
34.1% share
15,277g
220 CS · 7.7/m
AdriNOSE#ZzBi
Cho'Gath · Jungle
6 / 5 / 3
29% KP
9,955
9.5% share
10,587g
201 CS · 7/m
Ember Twın#EUW
Viego · Mid
13 / 11 / 4
54.8% KP
39,256
37.3% share
14,444g
204 CS · 7.1/m
Ash Twın#EUW
Viktor · ADC
0 / 9 / 6
19.4% KP
10,130
9.6% share
8,900g
166 CS · 5.8/m
Hekyu#EUW
Blitzcrank · Support
1 / 9 / 14
48.4% KP
10,092
9.6% share
8,253g
25 CS · 0.9/m
Red side
Victoryzølk#7014
Fiora · Top
5 / 11 / 7
30% KP
18,342
13.3% share
11,588g
183 CS · 6.4/m
Tαιιας#EUW
Nidalee · Jungle
8 / 5 / 14
55% KP
25,573
18.6% share
15,009g
236 CS · 8.2/m
Nizik#DWG
Locke · Mid
16 / 7 / 8
60% KP
29,186
21.2% share
16,236g
218 CS · 7.6/m
Mαster Oogwαy#EUW
Lucian · ADC
11 / 5 / 9
50% KP
56,884
41.4% share
16,029g
276 CS · 9.6/m
abusive gf#bpd
Milio · Support
0 / 3 / 24
60% KP
7,524
5.5% share
9,014g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
