Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 47 days ago
7 / 1 / 8
K / D / A
41.7%
Kill participation
1,140.5
Damage / min
15,340g
649.5 gold / min
13
8 placed · 0 cleared
265
11.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdream#dasha
Vladimir · Top
7 / 6 / 4
47.8% KP
17,891
25.1% share
11,058g
206 CS · 8.7/m
OLEG INSEC#OLEG
Cho'Gath · Jungle
4 / 8 / 4
34.8% KP
10,047
14.1% share
9,761g
169 CS · 7.2/m
Wicked#2007
Yasuo · Mid
1 / 9 / 8
39.1% KP
13,797
19.3% share
8,654g
172 CS · 7.3/m
MagiFelix5#EUW
Jhin · ADC
5 / 6 / 3
34.8% KP
15,505
21.7% share
9,493g
170 CS · 7.2/m
FerchisTeemo#Perch
Bard · Support
6 / 7 / 11
73.9% KP
14,131
19.8% share
8,887g
25 CS · 1.1/m
Red side
VictoryGacha Gamer#EUW
Lissandra · Top
3 / 7 / 9
33.3% KP
24,285
20.6% share
9,189g
171 CS · 7.2/m
Rhilech#15105
Shyvana · Jungle
16 / 4 / 10
72.2% KP
39,517
33.6% share
15,516g
207 CS · 8.8/m
Crillz#wnx
Qiyana · Mid
7 / 7 / 8
41.7% KP
21,365
18.2% share
9,710g
129 CS · 5.5/m
Mαster Oogwαy#EUW
Yunara · ADC
7 / 1 / 8
41.7% KP
26,934
22.9% share
15,340g
265 CS · 11.2/m
Jessymode#1000
Zilean · Support
3 / 4 / 19
61.1% KP
5,522
4.7% share
8,823g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
