Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 47 days ago
12 / 9 / 13
K / D / A
65.8%
Kill participation
1,149.1
Damage / min
19,390g
649.9 gold / min
21
9 placed · 2 cleared
234
7.8 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShending Help#cmon
Shen · Top
3 / 6 / 14
51.5% KP
25,456
16% share
10,868g
210 CS · 7/m
Taloffy#Apuuu
Lillia · Jungle
10 / 9 / 6
48.5% KP
47,756
30.1% share
15,597g
223 CS · 7.5/m
bird and spiders#nepal
Quinn · Mid
6 / 10 / 9
45.5% KP
24,253
15.3% share
12,056g
218 CS · 7.3/m
255 255 255 HOOD#white
Twitch · ADC
14 / 9 / 6
60.6% KP
47,107
29.7% share
15,528g
192 CS · 6.4/m
Chilling#EUW12
Yuumi · Support
0 / 4 / 24
72.7% KP
14,089
8.9% share
8,458g
18 CS · 0.6/m
Red side
Victorysans emploi#EUW
Sion · Top
4 / 5 / 11
39.5% KP
21,254
16.7% share
13,590g
232 CS · 7.8/m
WWG Beluga#DMG
Maokai · Jungle
6 / 5 / 20
68.4% KP
29,737
23.4% share
13,782g
222 CS · 7.4/m
babycaps#3107
Cassiopeia · Mid
14 / 7 / 10
63.2% KP
30,736
24.2% share
14,355g
190 CS · 6.4/m
Mαster Oogwαy#EUW
Yunara · ADC
12 / 9 / 13
65.8% KP
34,281
27% share
19,390g
234 CS · 7.8/m
ScoobaTroopah#10000
Blitzcrank · Support
2 / 8 / 23
65.8% KP
11,014
8.7% share
9,081g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
